GCM EPFL
GCM EPFL
  • 116
  • 648 750
PINANNNOUSU - robotic ice carving performance.
PINNANNOUSU (Finnish for “level elevation) is an immersive robotic performance, that brings together computational design, natural material processes, the audience and an open ended, time-based process with all the schisms and rifts that the differing nature of these elements try to negotiate. The work grapples with the individual existence in a macroscopic tectonic shift: A robotic arm, equipped with a drill spindle and a flashlight, is set to work to carve a large block of ice, gradually converting it to a sculptural caustic lense, refracting the flashlight illumination to an immersive 3D scene projected on to the walls. The resulting play of light converges to a clear visual motifs, seemingly impossible, and then drifting out of focus, over time slowly melting away. The process is captured with a time lapse camera, making the slow melting process equally perceivable as the loud, dynamic milling.
The futility of the “ingenuity” - carving a slowly melting block of ice to a computed ideal form that bends light into a desired visual motif, - is an arms race between the natural process and human intervention. The attempt to seize a form in an amorphous material is an apt metaphor of how we are today faced with an omnipresent global challenge. We can only make meaning at an individual level, yet we know that our collective actions influence all of us. Beyond moral judgement, the celebration of the resulting aesthetic with its unstoppable transition, serves as a catalyst, to be simultaneously mesmerized by, immersed in and critically aware of the process.
The artwork was developed for the Sapporo International Art Festival 2024 themed “Last Snow” in Moerenuma Park. Isamu Noguchi’s Glass pyramid, and the snow storage chamber under it is its spiritual home. This environmental cooling system serves as the ideal setting for the high tech performance, shifting the focus from the polished and comfortable to the mercy of the elements.
CREDITS:
Jussi Ängeslevä 2024
Robotics: AATB.ch
Computational Caustics: rayform.ch, EPFL www.epfl.ch/labs/gcm
Media planning: arsaffix.com
Sound Field Recording of ice: Jonna Jinton
Commissioned by Sapporo International Art Festival 2024, SIAF.jp
Part of the research Project “A Third Hand - Creative Applications for robotics” écal, third-hand.xyz
supported by proHelvetia
Cover Image: ©SIAF2024, Kusumi Erika
Video documentation: ©SIAF2024, Tsubasa Fujikura
Переглядів: 76

Відео

PINANNNOUSU - robotic ice carving performance - Timelapse
Переглядів 433 місяці тому
PINNANNOUSU (Finnish for “level elevation) is an immersive robotic performance, that brings together computational design, natural material processes, the audience and an open ended, time-based process with all the schisms and rifts that the differing nature of these elements try to negotiate. The work grapples with the individual existence in a macroscopic tectonic shift: A robotic arm, equipp...
RUM: Reconfigurable Umbrella Mesh | AAG 2023 Stuttgart
Переглядів 3088 місяців тому
Video of the talk presented by Uday Kusupati at AAG 2023 Stuttgart. For more details, please visit go.epfl.ch/rum
BamX Geometry
Переглядів 233Рік тому
BamX Geometry
Umbrella Meshes SIGGRAPH Talk
Переглядів 1,3 тис.Рік тому
Umbrella Meshes SIGGRAPH Talk
Computational Inverse Design of Surface-based Inflatables (SIGGRAPH 2021 Full Talk)
Переглядів 5 тис.2 роки тому
Computational Inverse Design of Surface-based Inflatables (SIGGRAPH 2021 Full Talk)
Computational Inverse Design of Surface-based Inflatables (SIGGRAPH 2021 Short Talk)
Переглядів 1,3 тис.2 роки тому
Computational Inverse Design of Surface-based Inflatables (SIGGRAPH 2021 Short Talk)
Bistable Auxetic Surface Structures (Supplementary Video)
Переглядів 7 тис.2 роки тому
Bistable Auxetic Surface Structures (Supplementary Video)
Bistable Auxetic Surface Structures (Short Summary for SIGGRAPH 2021)
Переглядів 1 тис.2 роки тому
Bistable Auxetic Surface Structures (Short Summary for SIGGRAPH 2021)
Bistable Auxetic Surface Structures (Fast Forward for SIGGRAPH 2021)
Переглядів 2,1 тис.2 роки тому
Bistable Auxetic Surface Structures (Fast Forward for SIGGRAPH 2021)
Bistable Auxetic Surface Structures (Full Talk for SIGGRAPH 2021)
Переглядів 2,8 тис.2 роки тому
Bistable Auxetic Surface Structures (Full Talk for SIGGRAPH 2021)
Computational Design of Weingarten Surfaces (Talk for SIGGRAPH 2021)
Переглядів 5692 роки тому
Computational Design of Weingarten Surfaces (Talk for SIGGRAPH 2021)
Computational Design of Weingarten Surfaces (Short Summary for SIGGRAPH 2021)
Переглядів 3122 роки тому
Computational Design of Weingarten Surfaces (Short Summary for SIGGRAPH 2021)
Computational Design of Weingarten Surfaces (Fast Forward for SIGGRAPH 2021)
Переглядів 2102 роки тому
Computational Design of Weingarten Surfaces (Fast Forward for SIGGRAPH 2021)
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Short Summary for SIGGRAPH 2021)
Переглядів 2992 роки тому
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Short Summary for SIGGRAPH 2021)
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Full Talk for SIGGRAPH 2021)
Переглядів 4602 роки тому
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Full Talk for SIGGRAPH 2021)
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Fast Forward for SIGGRAPH 2021)
Переглядів 1622 роки тому
MOCCA: Modeling and Optimizing Cone-joints for Complex Assemblies (Fast Forward for SIGGRAPH 2021)
3D Weaving with Curved Ribbons (Fast Forward for SIGGRAPH 2021)
Переглядів 2423 роки тому
3D Weaving with Curved Ribbons (Fast Forward for SIGGRAPH 2021)
3D Weaving with Curved Ribbons (Full Talk for SIGGRAPH 2021)
Переглядів 3,4 тис.3 роки тому
3D Weaving with Curved Ribbons (Full Talk for SIGGRAPH 2021)
3D Weaving with Curved Ribbons (Short Summary for SIGGRAPH 2021)
Переглядів 3993 роки тому
3D Weaving with Curved Ribbons (Short Summary for SIGGRAPH 2021)
3D Weaving with Curved Ribbons (SIGGRAPH 2021 Supplementary Video)
Переглядів 9933 роки тому
3D Weaving with Curved Ribbons (SIGGRAPH 2021 Supplementary Video)
A reprogrammable mechanical metamaterial with stable memory
Переглядів 2 тис.3 роки тому
A reprogrammable mechanical metamaterial with stable memory
Interlocking Assemblies - Cube Puzzle
Переглядів 1,7 тис.4 роки тому
Interlocking Assemblies - Cube Puzzle
Design and Structural Optimization of Topological Interlocking Assemblies (Fabrication Result)
Переглядів 3,8 тис.4 роки тому
Design and Structural Optimization of Topological Interlocking Assemblies (Fabrication Result)
DESIA: A General Framework for Designing Interlocking Assemblies
Переглядів 1,6 тис.5 років тому
DESIA: A General Framework for Designing Interlocking Assemblies
Rapid Deployment of Curved Surfaces via Programmable Auxetics (SIGGRAPH 2018)
Переглядів 39 тис.6 років тому
Rapid Deployment of Curved Surfaces via Programmable Auxetics (SIGGRAPH 2018)
Online Generative Model Personalization for Hand Tracking
Переглядів 9916 років тому
Online Generative Model Personalization for Hand Tracking
Phace: Physics-based Face Modeling and Animation - SIGGRAPH 2017
Переглядів 17 тис.7 років тому
Phace: Physics-based Face Modeling and Animation - SIGGRAPH 2017
Sphere-Meshes for Real-Time Hand Modeling and Tracking
Переглядів 3,6 тис.7 років тому
Sphere-Meshes for Real-Time Hand Modeling and Tracking

КОМЕНТАРІ

  • @designtofu1229
    @designtofu1229 3 дні тому

    this is amazing

  • @StudioProject24
    @StudioProject24 7 днів тому

    Hi. How do you believe one would simulate deployment based on the flat state. I have tried FEM Software, but I haven't made much progress. Thanks for your work, I'm investigating the computerised design workflow for a high school project.

  • @drkevinsullivan
    @drkevinsullivan 3 місяці тому

    Superb work and talk!

  • @ollie-d
    @ollie-d 3 місяці тому

    This is incredible

  • @iamsuperflush
    @iamsuperflush 3 місяці тому

    Your grasshopper script does not work

    • @StudioProject24
      @StudioProject24 7 днів тому

      Hi. It worked fine for me. Which part isn't working? (I haven't preprocessed anything with BFF)

  • @sapiosuicide1552
    @sapiosuicide1552 4 місяці тому

    Super cool

  • @nalalan
    @nalalan 4 місяці тому

    I guess this might be a question: when inflating the sphere, the balloon naturally wants to form a sphere. How do we know that the triangle structure is achieving the target spherical shape when the balloon is already spherical?

  • @sebastjansslavitis3898
    @sebastjansslavitis3898 6 місяців тому

    sorta looks like bra

  • @jiajonas
    @jiajonas 8 місяців тому

    amazing!

  • @rreevv.
    @rreevv. 8 місяців тому

    Brother I beg of you, I require the STL file for this Space Bra

  • @OghamTheBold
    @OghamTheBold 8 місяців тому

    3:03 do this in public in England and you get arrested for not showing your face

  • @ArmenianDude88
    @ArmenianDude88 8 місяців тому

    Whose here for the Nasa big challenge?

  • @sifus187
    @sifus187 9 місяців тому

    is that possible to get an STL version for FDM printing ?

  • @dineshtoyss
    @dineshtoyss 11 місяців тому

    suggest how to make it

  • @dineshtoyss
    @dineshtoyss 11 місяців тому

    suggest how to make it

  • @atomictraveller
    @atomictraveller Рік тому

    hey guys, i'm told by a machine that projective dynamics is: vec3 delta = positionB - positionA; float currentLength = length(delta); vec3 correction = (delta / currentLength) * (currentLength - restLength) * stiffness; positionA += correction * 0.5; positionB -= correction * 0.5; i can't really tell if it's accurate, but if it is and if you'd written it like that, a lot more people would be using it today than the crappy methods they're using. :p

  • @ran.glacialis
    @ran.glacialis Рік тому

    Do you know if there is anywhere you can buy one of these? If not, do you know if there is somewhere where such caustic lenses are on display? I would like to see one of those for real. I know the caustic mirrors on display at the Rolex Learning Center, I like this art piece very much, but I am not aware of anywhere a caustic lens would be on display.

  • @mcwooley
    @mcwooley Рік тому

    Could a lens like this ever be a refreshable display? Monday, June 5, 2023 CE, 16:48 EDT

    • @leeskinner9627
      @leeskinner9627 Рік тому

      Perhaps a fluid with microscopic metal particles suspended in it, and manipulated several times per second by an electro-magnetic field

    • @nixnox4852
      @nixnox4852 Рік тому

      @@leeskinner9627 What you describe is basically sounds like e-ink. Though you may be more interested in a similar but significantly different idea that is "Interferometric modulator displays", where each pixel is a "microelectromechanical system" (MEMS). While eink only does basic absorbsion/reflection of light, with IMODs the wavelength of light is *changed* based on how "deep or shallow" the reflecting element is. Similar to how the structures found on many insects don't actually reflect their own color, but change the incoming light into something else. This results in those brilliant metallic displays you see on butterflies and moths. There was research done on making a full display, being branded "Mirasol" and worked on by Iridigm and later Qualcomm, with plans to produce an e-reader screen that not only could work in full sun like e-ink, but had color and a refresh rate fast enough for relatively smooth video, while still being able to maintain an image without further power. Unfortunately the efforts to produce these screens eventually fell through and the technology became vaporware after limited releases of a few products in asian markets. I believe that it was likely due to extremely high defect rates that they couldn't seem to overcome.

  • @optimusprime7193
    @optimusprime7193 Рік тому

    Really cool stuff

  • @yusufbudak8545
    @yusufbudak8545 Рік тому

    Hello, Which program was used for the 3D models?

  • @agvulpine
    @agvulpine Рік тому

    I am proud to be Like #45 on this cool vid!

  • @taitywaity1836
    @taitywaity1836 Рік тому

    this is incredible

  • @ghwcreator6024
    @ghwcreator6024 Рік тому

    really cool stuff

  • @DiamondSane
    @DiamondSane Рік тому

    Good work. These complex math stuff look intuitive somehow

  • @Paulo_Dirac
    @Paulo_Dirac Рік тому

    It feels like there are non necessarily only one solution in the reverse process (meaning that several distribution of uninflated tubes can lead to a globaly same inflated surface). Do you have insight on that?

  • @crossedpolars
    @crossedpolars Рік тому

    Great stuff

  • @s90210h
    @s90210h Рік тому

    super interesting!

  • @cool_6042
    @cool_6042 Рік тому

    really cool stuff

  • @OhPuree42
    @OhPuree42 Рік тому

    Really cool stuff

  • @ComradeJX8P
    @ComradeJX8P Рік тому

    Really cool stuff

  • @afasdfasafd314
    @afasdfasafd314 Рік тому

    really cool stuff

  • @elcurvo
    @elcurvo Рік тому

    Excelente !The research is really good, deep.Thanks

  • @sanjaysrivastava1100
    @sanjaysrivastava1100 Рік тому

    A well structured talk . Not that it makes sense to me , but I can kind of sense it .

  • @sanjaysrivastava1100
    @sanjaysrivastava1100 Рік тому

    What a clean lecture

  • @sanjaysrivastava1100
    @sanjaysrivastava1100 Рік тому

    Nice & straightforward.. but mind boggling complexities ..

  • @sanjaysrivastava1100
    @sanjaysrivastava1100 Рік тому

    Great Lecture

  • @maximunnit
    @maximunnit Рік тому

    really cool stuff

  • @eminmusic5060
    @eminmusic5060 Рік тому

    Amazing concept!

  • @scootndute579
    @scootndute579 Рік тому

    really cool stuff

  • @evdm7482
    @evdm7482 Рік тому

    really cool stuff

  • @benjaminmaier1990
    @benjaminmaier1990 Рік тому

    Really cool stuff

  • @j.dietrich
    @j.dietrich Рік тому

    ɟɟnʇs ןooɔ ʎןןɐǝᴚ

  • @juancruzbeltramone7277
    @juancruzbeltramone7277 Рік тому

    hi! Amazing work, did you use blender for animations?

  • @zentang3144
    @zentang3144 Рік тому

    Really cool stuffffffffff

  • @user-tj6se5no8z
    @user-tj6se5no8z 2 роки тому

    the code htrack_qt is missing the config file

  • @andreafernandez6530
    @andreafernandez6530 2 роки тому

    what material is that?looks great

  • @tylerrice8003
    @tylerrice8003 2 роки тому

    Very cool.

  • @hariharanramamurthy9946
    @hariharanramamurthy9946 2 роки тому

    How can I implement this?

  • @1.4142
    @1.4142 2 роки тому

    More buildings should use these as cool windows.

  • @litfill54
    @litfill54 2 роки тому

    Nice